AI Insights · Timothy · January 2024
Top 5 Hybridcasual Games on iOS in Ghana Q4 2023
Discover the performance trends of the top 5 hybridcasual games on iOS in Ghana during Q4 2023, featuring weekly downloads, revenue, and active user metrics.
The fourth quarter of 2023 showcased interesting trends among the top 5 hybridcasual games on iOS in Ghana. Here's a breakdown of their performance based on data from Sensor Tower.
Temple Run 2 from Imangi Studios, LLC saw a varied performance in weekly downloads, starting at approximately 2.6K in late September and fluctuating throughout the quarter, ending at around 2.1K by late December. Weekly revenue for the game remained relatively low, peaking at $6 in the final week of December. Active users showed a slight decline from 23.1K in late September to 21.6K by the end of December.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. experienced a consistent increase in weekly downloads, starting at 2.2K in late September and peaking at 2.9K by the end of December. The game's weekly revenue also saw notable figures, with a high of $20 in late September and maintaining a range between $8 and $20 throughout the quarter. Weekly active users for this game showed an upward trend, ending the quarter at approximately 34.5K.
Temple Run, another title from Imangi Studios, LLC, had a steady rise in weekly downloads, starting at 1.3K in late September and reaching over 2K by the end of December. Revenue remained modest, peaking at $2 in mid-December. Active users for Temple Run increased from 21.5K in late September to 24.5K by the end of the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios showed a significant spike in weekly downloads, particularly in early November, where downloads jumped to 1.5K from a consistent range of 300-500. Revenue peaked at $34 in late October, while active users saw a notable increase, peaking at 8.1K in mid-November before stabilizing around 6.7K by the end of December.
Outlets Rush by Supercent, Inc. experienced exponential growth in weekly downloads, starting from just 26 in late September and reaching 2.6K by early December. Revenue saw a peak of $33 in early December. The game also saw a substantial increase in active users, peaking at 3.7K in mid-December before ending the quarter at approximately 2.8K.
For more detailed insights and data, please visit Sensor Tower.